大澤幸生・西原陽子(共)著/イノベーションゲームによる発想力の開発
Innovators' Marketplace
Using Games to Activate and Train Innovators
Understanding Innovation
Ohsawa, Yukio
Nishihara, Yoko
- 内容紹介:
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This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. In this method (officially called Innovators Marketplace), the game accelerates the spiral of innovation with visualizing data on the connectivity of pieces of existing knowledge.