ゲーム化する人間生活と社会:遊戯の世紀
Gamification of Life and the Gaming Society
The Ludic Century
SpringerBriefs in Education
Arlt, Fabian
Arlt, Hans-Juergen
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This interesting book discusses why, as an activity, topic and metaphor, play and game have become an integral part of modern life. Empirically exemplary and theoretically grounded, this book discusses the developments and expansions in gaming, from easily accessible casual games to the galaxy-spanning gaming worlds of Massively Multiplayer Online Role-Playing Games (MMORPGs).