歴史としてのデジタル・ゲーム
Digital Games as History
How Videogames Represent the Past and Offer Access to Historical Practice
Routledge Advances in Game Studies
Chapman, Adam
- 出版社:Routledge
- 出版年月:2016年 05月
- ISBN:9781138841628
- 装丁:HRD
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装丁について
- 言語:ENG
- 巻数・ページ数:290 p.
- 分類: 文化・芸術
- DDC分類:302.231
- 内容紹介:
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This book provides the first in-depth exploration of video games as history. It explores what five basic categories of historical video games - simulation and epistemology, time, space, narrative, and affordance - uniquely offer as a new form of history and how they produce representations of the past.